Archive: January 2019


An overview of Hytale’s server technology

In this article, we’re going to introduce the technology that underpins every Hytale server - both how they work and how you’ll interact with them. In order to do so we’ll need to use some technical language, but we hope that you’ll be excited by the work we’re doing to... January 25, 2019 Posted by Hytale Team

Take a closer look at Hytale Model Maker

In this post, we're going to give you a closer look at the Hytale Model Maker - the browser and app-based modeling, texturing, and animation toolkit that comes with Hytale. You may have caught a glimpse of it already in the announcement trailer or read about it on the game... January 18, 2019 Posted by Hytale Team

Music track preview, looking back at the announcement, and an FAQ update!

Hey all! As of today, it’s been exactly a month since the Hytale trailer unveil. As such, it feels appropriate to cast an eye over the last month and address some of the most common questions we’ve received.Before we get to that, we’d like to give you a further taste... January 13, 2019 Posted by Hytale Team

Worldgen Introduction

Today we're going to provide a first look at Hytale's world generation system: the technology that underpins every area you'll explore as you progress through adventure mode. As you might expect, there's a lot to cover - so let's get to it!First, however, a quick note: in order to focus... January 4, 2019 Posted by Hytale Team