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January 2019
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An overview of Hytale’s server technology
In this article, we’re going to introduce the technology that underpins every Hytale server - both how they work and how you’ll interact with them. In order to do so we’ll need to use some technical language, but we hope that you’ll be excited by the work we’re doing to ...
January 25th 2019
Posted by Hytale Team
Take a closer look at Hytale Model Maker
In this post, we're going to give you a closer look at the Hytale Model Maker - the browser and app-based modeling, texturing, and animation toolkit that comes with Hytale. You may have caught a glimpse of it already in the announcement trailer or read about it on the game ...
January 18th 2019
Posted by Hytale Team
Music track preview, looking back at the announcement, and an FAQ update!
Hey all! As of today, it’s been exactly a month since the Hytale trailer unveil. As such, it feels appropriate to cast an eye over the last month and address some of the most common questions we’ve received.Before we get to that, we’d like to give you a further taste ...
January 13th 2019
Posted by Hytale Team
Worldgen Introduction
Today we're going to provide a first look at Hytale's world generation system: the technology that underpins every area you'll explore as you progress through adventure mode. As you might expect, there's a lot to cover - so let's get to it!First, however, a quick note: in order to focus ...
January 4th 2019
Posted by Hytale Team
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